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Pyramid rush penis
Pyramid rush penis




pyramid rush penis pyramid rush penis

(6) Use my highly-developed city to churn out wonders. (3) Build a settler once I have my bonus resources hooked up (2) Start improving my land while building military When I want to build lots of early wonders at higher levels (e.g. You ignore your city development and consume all of your short-term production boosts for the sake of a wonder that doesn't require a race and which won't produce much benefit for a very long time.Īnd besides, the pyramids are a very expensive wonder - I'd be very surprised if you aren't actually slowing yourself down by rushing to chop everything: instead you should be developing your city normally so that it produces a lot of hammers per turn, and then chopping to hurry things along. Usually, I find I'm very behind on soldiers at the end of this, so you'll have to ramp up military production quickly (cities too, maybe). Scouting is important, because you need to know where to drop your cities. I can get this as an industrious leader about 75% of the time with stone or marble on prince when playing against 18 civs. Result: Representation, CoL, and a religion

pyramid rush penis

Goal is Pyramids and Oracle about the same time Have all three workers descend on pyramid building city to chopġ4. Capital should be building pyramids unless city #2 has more forrests and/or will have more production soonerġ3. Chop out a worker at city #3 (probably need warrior there too)ġ2. While research masonry, get another warriorġ1. Send settler/warrior to previously scouted high-prod or high forest areaĦa. Build warrior while waiting for city to get to size 2Ħ. Nevertheless, I've been able to do it, and it's effective short term:ġ. Ok, so I'm a crappy player, and I haven't made this work for me in the long run yet on Prince. Add in chopping and the final whip, and you can have the Pyramids up in 10s of turns on even Marathon. If I'm Industrious, I usually start the Pyramids later, as they will go up really fast at +200% because of Stone. Sometimes you can get lucky and find a nice food resource next to Copper or Gems and Stone, which could decrease the number of cities needed. One food city for pumping out workers and settlers (usually your Capital), one production city for pumping out a few early wonders and an early military (most likely my military city later on) and your 3rd city should be to occupy a key resource and is probably still just developing at this point, so that city's focus should be on developing that city. My goal at this point would be to have 3 cities before I started on the Pyramids. If I can find a city location with a military or commerce resource and Stone in the first ring, I'll settle a new city there. Locate a source of Stone early, and get it one way or another. Whip a worker, and this is what my tech order at this point would be: Tech Mining, and Bronze Working right away.






Pyramid rush penis